Living room warfare
Your camera is the range. Your phone is the gun. Point and shoot.
Cam Strike turns wherever you're standing into a firing range. You aim by physically pointing your phone — shoot whatever's in front of you. Rack up kills, call in air support, earn the nuke.
The live camera feed is the range — everything around you is fair game. Turn around; it's behind you too.
Your phone is the gun. Aim by moving it, not by dragging a joystick over a screen.
Built-in clip recorder captures your run — camera feed, HUD, and all — and shares straight from the save bar.
Recon aircraft crosses your actual sky. Sky indicators track it through the camera.
Air support on station, overlaid in world space above your head.
Ends the round. In your living room. You'll want the clip recorder running for this one.
Cam Strike is one person's hobby project — free to play, built for fun, updated whenever inspiration strikes.
Best played on a phone, standing up, with a little room to turn around.
Cam Strike runs entirely on your device. The camera feed and motion sensors are used locally to render the game and are never uploaded, transmitted, or stored anywhere by us.
Photos and clips you capture are created on your device and go only where you choose to save or share them. There are no accounts, no analytics, and no tracking. Nothing about your play session — camera frames, gameplay, captures — is ever sent to us.
Like any website, the server that delivers this page sees routine access logs when you load it (such as your IP address, browser type, and time of visit). Fonts and libraries load from public CDNs (Google Fonts, cdnjs), which see similar standard requests.
Cam Strike is a free hobby project provided as-is, with no warranty of any kind. It may break, misbehave, or vanish. Use it for personal entertainment.
You play in the real world: stay aware of your surroundings, don't play while walking near roads, stairs, or other humans, and don't point your phone at people who haven't agreed to be in your game or your clips. You are responsible for anything you record and share.
The name, design, and code remain the property of the author.